What do people find destroys a game for them? For me it's being third person - try as I might I can't get into games that I think would otherwise be right up my street if they were first person. Looking over an avatars shoulder the whole time just kills my interest. Anyone got any similar bug bears or is it just me?
Too many cutscenes. If I want to watch a movie, I'll go the the cinema. Let me play the game for pete's sake.
I second this. Not every game has to be Elite: Dangerous or STALKER to hold my attention, but there must be something to learn. Replacing depth with an unlock based progression system is a killer as well. You can play Battlefront for a hundred hours and unlock everything, you will play it the same as you did at 10 hours.
Cut scenes and a lack of depth niggle me but not in the same way as third person view - if I'm reading a review and it starts with third person that's me done - I'd like to be able to filter all games by the type of view and if it's third person just don't show it to me. I've tried - Arkham Asylum, Witcher 2 GTA IV all lured me in but I just couldn't get round the feeling that I was observing what was happening rather than being in control and I give up really quickly. So now I won't even buy them - although I would love to see how my machine copes with Witcher 3!
Excessive grind, repetitive content and poor voice acting (just stick to subs if you can't get any better than GSCE level voice actors" are all pretty bad.
Cut scenes that go on for ever. Online games where no real attempt to curb hackers exist. (ahem BF4 etc)
Well, I could list a shed load of things, but: 1) Constant crashing - an example of this for me was Battlefield 4 single player. I suppose you could just say 'glitches'. 2) Disjointed storyline 3) Unbalanced sound levels (you know, really quiet voices, stupidly loud sound effects etc). 4) Achievement things popping up
Things in games that annoy me - 1) retailer/platform-exclusive non-cosmetic [so levels or weapons] items. If it's stuff that's purely cosmetic I can let it slide [mostly]... 2) unskippable and/or unpauseable cut-scenes 3) unnecessary and/or overly long cut-scenes - seriously, don't pull players out of the game unless you have to. also this isn't a fecking movie. 4) piss-poor or badly thought out [or down right an afterthought] controls - mainly piss-poor kb/mouse controls but also some pc-compatible games aimed at touch devices [i.e. windows app store] with piss-poor or non-existent kb/m and/or controller support... dishonourable mention for games where you have to change virtually all the default keybinds as whoever set them was obviously high. 5) notifications - well, more specifically notifications you can't turn off. more of an issue on mobile games but still... I don't care if a bag of gems is on sale... 6) no volume controls - again more of a mobile annoyance, but i would like more control of the games volume above 'audio: on/off' 7) pay-to-open item boxes - yes i know, it's how a lot of f2p games pay the bills, but they'd annoy me less if there was either a way to open them for free [even if it was overly long-winded or limited to x amount in a set period], or if they dropped less often so you didn't end up with an inventory full of the ****ers after 5 minutes
Being in 2016 and still many games not letting you change difficulty mid-game. You're stuck with either a game too tough to beat, or infuriating to enjoy, or too easy to really get the most out of. If games want to appeal to 'casuals' for lack of a more accurate term, they should have a 'skip' function. Heck we had it in the old Nintendo Hard days. No one should be denied the ability to continue a story because they have arthritis, disability or just plain aren't good enough at something. Especially as we face a future where I expect YouTube video of cutscenes and gameplay to be majorly cut down or completely removed.
In general I detest 3rd person. It's an absolute no for flying or driving especially. There were maybe a couple of games I liked: Dark Sector, Deadspace and the tomb raider from a few years ago. That tomb raider with big in your face bappy cut-scenes. Wait a minute, I'm supposed to say what kills a game... 3rd person in most games and having to replay a whole section of game over and over. This is a console-esque feature I hate. Only auto-saves so you have to replay again and again. Far Cry 3 is perhaps the worst example of this. The game was ruined by auto-save and being forced to watch the long cut-scenes with no option to skip.
In online games the community is its biggest issue. Path of Exile and League of Legends both have a pretty toxic community to new players. More Pc related is the bugs that ship in most major game lauches these days. Alot of games are rushed to a finish or done by 3rd party developers.
Other games. The majority (maybe) of games on the market would satisfy me, if I only had that one game to explore. Instead, I go andspend more time reading about games I haven't got and choosing which ones to buy to add to my 'collection' (i.e. grossly indulgent backlog). The end result being I pressure myself to complete every game I play in about a fifth of the time I might otherwise take to enjoy it properly. So a soon as I hit a point where I'm even slightly stuck, I get an overriding sensation to ditch the game and move on to the next. Say what you want about Call of Duty: Modern Warfare - Black Ops 64 HD, if it was the only game I had I bet I would enjoy it some.
When it's too hard. Not just hard, but unfairly difficult. I know for a few years games became laughably easy but now the opposite seems to be true. The latest example of this for me was Mad Max. I am on a quest where I must go and overtake a town and kill every one in it but I keep getting rushed by about 30 enemies meaning I die. I tried for about an hour to overcome them but I just kept getting whacked in the bloody back. I tried to drink water to increase my health but it's such a laborious process that I could not drink it fast enough before being killed. I have also found the single player in BF4 to be intensely difficult which in the end stopped me playing it. One man against snipers, tanks and anti aircraft guns seems to be realistically difficult in BF4. What stopped me playing it was that after performing one very difficult move it then threw another one in my face. So I kept dying, then had to perform the first move over and over. I just gave up in the end. Whilst I accept that I am getting older and my gaming prowess is not what it once was I must say that I am finding modern gaming more and more difficult. Fallout 4 was fine, though there were a couple of times (even on Very Easy) where I thought I was not going to be able to progress but in the end I did fine. I like my games to be like movies. I want to sit down and relax and enjoy the experience without being made so angry that I want to smash things. That's not what gaming is about for me. I do like a challenge, but making something obtusely difficult just winds me up and stops me playing. I have so many games on my Steam list that I have not completed simply because they became too difficult. And I don't think it's entirely me either, because I completed the most wonderful Tomb Raider perfectly well and the stunning Bioshock - Infinite. I've also completed both Borderlands 1 and 2 and again, neither were urine boiling.
1) Top of the list is grind. I'll never play an MMO. It just feels like a total waste of hours. 2) Obsurd checkpoint systems. I can live without custom saves, but when the last checkpoint was 30 minutes ago or if it auto-saved right before it goes bad, you can **** right off. 3) Slow controls, usually because: If we're talking FPS anything that's poorly designed (weapon switch is a context menu not fast-switch) just frustrates me. My brain is ahead in strategy but my eyes are seeing "wait, wait, wait.. game not ready". Pure frustration. Can't be dealing with a slow control systems or auto-aim that's made for controllers. 4) Unskippable cutscenes or excessively long ones. I don't even care if there are many like in MGSV, if I can't skip even a couple it gets dumped. I skipped every one in MGSV so far. If the story can't be (mostly) told within the medium of the game it's not done well. Kojima should go make movies, not games. 5) Boring gameplay and poor AI. Sniper Elite III comes to mind. 6) Not being able to play only for 30 minutes. If I have to invest in HOURS per play session I just can't do that with kids. I get at most an hour a day to game at 11pm. 7) Anything that's online only or online focused. I only play single player campaigns, thanks. No interest these days in Battlefield or whatever. Partly because of my timezone, partly because I'd be playing with 16 year olds, partly because online offers me no sense of progress.