Discussion in 'Article Discussion' started by CardJoe, 17 Dec 2010.
costs of development to high
I think game developers are usually pretty cautious about spin offs. Which I can understand on the one hand, but then on the other when they keep releasing rubbish sequels I kinda wonder why they don't just dump the main franchise while it's ahead, and go down a spin off route..thus avoiding the flogging of a mouldy old horse.
As Chris said, RDR: Undead Nightmare will have been cheap to produce. You have the engine/textures/model/AI all in place - all you need to do is re-use them. Far cheaper than creating a game from scratch...
Mario springs to mind; loads of spin off with other characters.
this straight away. Unfortunatly people who want storyline are few and far between (as far as I can tell). I'd go for it... but that's just me.
Most people like click BOOM click BOOM!
you could argue that games like fallout 3 and halo reach were spin-offs, they were set in the same universe but had little to do with the originals.
however mass effect spin-offs like you described would indeed be awesome...
Opposing Force (from Half-Life) was quite well received but Blue Shift not so much, so maybe a torrent of useless spin-offs killed the idea for publishers?
When he mentioned adult versions of hollyoaks, was anyone else thinking tomb raider?
They need to make a Captain Anderson Mass Effect spin-off based on the Contact War between humans and turians.
I don't think that's true. Whilst I've not played ME2 yet, I do think that it's the sort of game that appeals to gamers who like character development and storyline as well as action. But yes, this does require building in significant character work and isn't as straight forward as slapping on more things to shoot.
I think the proportion of spin-offs in games is probably higher than is to TV shows to be honest. I can't think of more than a few TV spin-offs out of hundreds of TV shows that have appeared over the years, meanwhile spin-offs for games, while still uncommon, occur more frequently.
And to be honest I tend not to like them. To me it smacks of wringing all the good out of one decent idea, yielding continually diminishing returns, so that in the end you just get total crap. Look at Mario, Sonic or Star Wars games for what happens when spin-offs attack. Continual, relentless, fail cascade. I mean just take a look at how bad Star Wars games are now, compared to how good they used to be. It's shocking. I'd hate to ever look at a Mass Effect game with the sort of irritated indifference that Star Wars Game #9261 generates. Always leave the audience hungry for more I say.
Notable exception I suppose was when Dragon Age did an expansion pack where you played the backstory of the Lelliana character, and it was great as a standalone little DLC, but if they'd kept doing stuff like that it would have gotten old fast. Less is often more when it comes to character back stories.
Video games are more analogous with movies than TV shows. Imagine movies breaking out of the main the storyline and doing spinoffs of side characters. It could happen very rarely, but not often.
When games are written, they hopefully have a fleshed out interesting main storyline with intriguing little side trails. If you tried to take one of those side trails and form it into a full blown video game you'd end up with crap most likely... now on the other hand, if you did some short DLC to expand on the little side trails, then I think it could work - just not a full game.
Paper Mario: The thousand Year Door: Luigi's Story would be my MUST BUY spin off for me but alas I just dreamed it would happen .
+1 That would be awesome!
The rumour going around is that Bioware are making a FPS set in the First Contact War. As it happens Bioware Montreal have been asking for military specialists for training..so it may be the rumours are true.
Half Life 2: Dog's tails.
How much fun would that be, playing Dog in his own HL2 spin off.
It's coming. The only question that remains is...will we get Episode 3 and then Half Life 3? Or will Valve just skip to Half life 3. Given the amount of time that has passed since Episode 2, I am inclined to say they will skip EP3 and just incorporate the story into the 3rd game. Why else would they have taken this long? Writers block?
If I remember right there are a few games that they've tried to make spin offs with. Contract Jack, some Luigi games.... I wonder if part of it is that there just isn't as much development and they try to make it too much like the game that they're spinning off of. As far as I've seen they generally make a mess of it. I guess that I've just been disenchanted by game spin-offs.
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