Games reaching 30Gb in the next couple of years? I don't think so, but by your standards a 30Gb game could consist of 10Gb of actual game/files and 20Gb of video. To me, that doesn't count. It'd be like taking Super Mario Bros. and overloading it with fancy HD-FMV cutscenes detailing the story of Mario/Luigi/Peach and Bowser. Sure, you may end up using around 15-20Gb of disc space, but at the end of the day you're only using <1Mb for the actual game data... Like mookboy has already stated, you only seem to ever mention one game 'brand'; Final Fantasy. Surely you must realise that games with long/bloated FMV cutscenes are in the minority? I mean, I'm playing through NFS - Most Wanted atm. Sure, it has cutscenes, but they're short and sweet, which means it only takes a minute or two before I'm back to the gameplay (with the next cutscene shown an hour or so later, after so many objectives have been completed).