1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Development Why windows is the best OS for game development?

Discussion in 'Software' started by K3TT, 4 Dec 2010.

  1. K3TT

    K3TT What's a Dremel?

    Joined:
    28 Jan 2008
    Posts:
    57
    Likes Received:
    0
    Is it because Windows have specific feature support for example: DirectX and XNA?

    also other support like huge community, windows OS is widely used, better hardware/software support and (more?) which it makes windows the best OS for game development use?
     
  2. brighty22

    brighty22 What's a Dremel?

    Joined:
    19 Aug 2010
    Posts:
    178
    Likes Received:
    5
    I think it's because they are cheaper to maintain and manage, and also apple technicians demand higher wages. Linux doesn't really come into it as it doesn't have many 'standard' development programs :/
     
  3. GoodBytes

    GoodBytes How many wifi's does it have?

    Joined:
    20 Jan 2007
    Posts:
    12,300
    Likes Received:
    710
    I agree with brighty22, and yes DirectX and XNA is much better documented, and comes with (to my experience) more helpful community. My experience with OpenGL, comes to me as being difficult to learn, especial that the web is filled with out dated tutorials that don't work properly anymore.

    Also, it comes down to market share.
     
  4. Showerhead

    Showerhead What's a Dremel?

    Joined:
    11 Jan 2010
    Posts:
    1,110
    Likes Received:
    33
    Mainly market share i would think >90% of the market is a windows OS. Also have the advantage of being able to port to xbox if using DX. I remember a long time ago openGL seemed to be more common but that changed somewhere around DX7/DX8 don't know why.
     
  5. Crispin Zeke

    Crispin Zeke What's a Dremel?

    Joined:
    18 Jan 2011
    Posts:
    3
    Likes Received:
    0
    For the gaming development windows will support all the visualizations.
     
  6. lp rob1

    lp rob1 Modder

    Joined:
    14 Jun 2010
    Posts:
    1,530
    Likes Received:
    140
    Microsoft launched an advertising campaign claiming lots of false things and the generals public believed it. OpenGL is more powerful, quicker and more efficient than Direct3D yet Direct3D has a larger market share because of positive feedback (the further something advances the faster it advances).

    Source: Why you should use OpenGL and not DirectX

    But yes, as said in other posts, Windows has the best IDEs available, if not THE best IDE (Visual Studio). XNA sound good in theory but most games use C++ to squeeze the most performance out of an app, yet XNA uses C#. I never found C# a good language, thus I am trying to learn SDL and OpenGL to make games for pretty much every platform (except the XBox).
     
  7. Modsbywoz

    Modsbywoz Multimodder

    Joined:
    14 Oct 2009
    Posts:
    2,778
    Likes Received:
    273
    According to w3schools. 7.3% of their Visitors are Macs. That result will be bias however as there are a lot of web development programs for the Windows OS.
     
  8. Technologist

    Technologist What's a Dremel?

    Joined:
    1 Feb 2011
    Posts:
    24
    Likes Received:
    0
    Most of the computer users in the world use Microsoft Windows as operating system. This means that Windows is the biggest market for game developers, so the game makers focus mostly on Windows. Those who make the tools which are useful for games also have the biggest market in Windows, because most of the games and most of the players are using Windows. If, for some reason tomorrow the majority of the world would decide to switch to another operating system, you can be sure that the majority of games and tools would be developed to the given operating system. So, here the answer if more of an economic answer, not a technical one.
     
  9. ilikesimple

    ilikesimple AKA Scare100

    Joined:
    9 Jun 2010
    Posts:
    87
    Likes Received:
    0
    Or you could code in Java and create a game that runs completely fine on all computing platforms.
    Just saying...
     
  10. KidMod-Southpaw

    KidMod-Southpaw Super Spamming Saiyan

    Joined:
    28 Sep 2010
    Posts:
    12,592
    Likes Received:
    558
    Windows without a doubt, it's no wonder already as only a few steam games work on MAC and; although I'm quite keen on certain linux distros. I can't be sure about games on it.
     
  11. PhoenixTank

    PhoenixTank From The Ashes

    Joined:
    5 May 2010
    Posts:
    465
    Likes Received:
    28
    Err, while you are mostly correct there, Java isn't a great choice - given the overheads and the JVM's ravenous desire for RAM.

    Don't get me wrong, Eclipse is probably my favourite IDE, and I enjoy Minecraft, but C++ reigns supreme for game development.

    They all have their pros and cons depending on the scenario, and of course "Java vs C++" is quite an old argument.
     
  12. Ending Credits

    Ending Credits Bunned

    Joined:
    4 Jan 2008
    Posts:
    5,322
    Likes Received:
    245
    Now if only intel would properly support OpenGL on their GPUs.
     
  13. j44

    j44 What's a Dremel?

    Joined:
    9 Feb 2011
    Posts:
    31
    Likes Received:
    1
    Windows is the most popular (but not the best IMHO) platform simply because it has 90+% market share.
     

Share This Page