Xbox 360 Xbox Live - NAT is 'Strict'?

Discussion in 'Gaming' started by K, 7 Feb 2007.

  1. K

    K 528491

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    So I've just had my first taste of online play on my 360 and it was a blast. Some nice fellows on Rainbow Six not pwning me too hard and such.

    The way I've set up the connection is thusly: Crossover cable to Powerbook, shared connection with Airport Extreme, internet from a wireless SpeedTouch router.

    It all seems to work flawlessly but the one thing puzzling me is the 'NAT' section in the Xbox's connection test. Labelled as 'Strict' it mentions some voice stuff and other things might not work so well. In my game of Vegas I seemed to notice one person seemingly having a conversation with himself. Either he was a bit crazy or I simply couldn't hear the other guy. Either way, I was just concerned I'm not getting the full picture and it could obviously effect other stuff too.

    Am I being too anal or shall I just not bother with this NAT stuff?

    Cheers!
     
  2. BioSniper

    BioSniper Minimodder

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    I had this the other day and it can (but infrequently) mess up in game voice and it winds up that some people can't hear each other and stuff. I fixed it by port forwarding the Xbox live ports to the Xbox's IP address in the end.
     
  3. K

    K 528491

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    I thought this might be the case. I've got the Xbox Live allowances set-up on my router but it doesn't seem to be doing much. Do you know what ports they are exactly so I can have a go at doing it manually? Cheers :)
     
  4. mushky

    mushky gimme snails

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  5. feckless2k1

    feckless2k1 Minimodder

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    I used to use NAT to connect to live, but 9/10 times it wouldn't let me join games. I could download updates and demos ok - just couldn't connect to games.

    I ran a cable from my router rather than my computer and it worked brilliantly! Weird..
     
  6. mookboy

    mookboy BRAAAAAAP

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    You'll find it's most likely just RB6. People deserted the online game in droves as the in game voice support is completely broken. Usually the case was of people being unable to hear the rest of the team, or as you mentioned only hearing one person at a time.

    The recent big patch was meant to fix it, but I know a lot of people still complain that it's no better than before.

    I noticed this myself, and it made games a real bind as you'd find it impossible to coordinate properly with teammate.
     
  7. K

    K 528491

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    Ah, so it was the game's fault. I see I see. Cheers for the info folks!
     
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