News Wil Wright: You will never see everything in Spore

Discussion in 'Article Discussion' started by CardJoe, 28 Jul 2008.

  1. CardJoe

    CardJoe Freelance Journalist

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  2. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    That sounds like a challenge..

    Tell Willy-boy that I accept.
     
  3. M4RTIN

    M4RTIN What's a Dremel?

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    If that is actually true well color me impressed
     
  4. Paradigm Shifter

    Paradigm Shifter de nihilo nihil fit

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    Hm. Sounds like someone is going to try to prove him wrong...

    Although... my interest in Spore has all but gone. Ah well, it'll save me some cash, if nothing else.
     
  5. Mentai

    Mentai What's a Dremel?

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    "Do you believe in evolution?"

    Are you looking for a flame war? I for one, will not partake, no comment!
    Spore has its ups and downs for me in terms of anticipation. I had huge interest about 2 years ago when i saw it all explained in a 20min vid. Since then interest has dwindled to ignoring news about it. But then all the gaming sites I frequent keep naming it as the game of E3 this year etc etc, so I will start following it again and see how it reviews. If it turns out not enjoyable for me, I'll give it to my sister, she loves the sims xD
     
  6. Jordan Wise

    Jordan Wise Baby called to see the boss...

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    Oh no. He's just indirectly caused quite a few people to sacrifice their future real lives just to prove him wrong. The poor things
     
  7. chrisb2e9

    chrisb2e9 Dont do that...

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    Wil Wright said
    I dont listen to him anymore.
     
  8. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    You are so wise, Jordan...

    ... So wise.
     
  9. Jordan Wise

    Jordan Wise Baby called to see the boss...

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    by name and nature
     
  10. Yemerich

    Yemerich I can has PERSUADETRON?

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    I think he states that it is impossible to know everything in the game because more of the creature creator than the game itself. That said because one can create countless creatures. I really doubt (i can even bet) that the game is much bigger than "the sims" is if there were NO creature creator.
     
  11. Yemerich

    Yemerich I can has PERSUADETRON?

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    But again a game that must be really fun to play and i am eager to see it in my compie :D
     
  12. Joeymac

    Joeymac What's a Dremel?

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    Ironic that a game teaching evolution puts you into the position of playing god... also creationists will probably leap on this game as a demo of "intelligent design"...... or at least they would do that if they weren't universally retarded.
     
  13. johnmustrule

    johnmustrule What's a Dremel?

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    Hopefully there will be a "disasters" thing reminecent of simcity games. Meaning my spore creatures will definatly be feeling the heavy hand of darwinism. >:D
     
  14. CardJoe

    CardJoe Freelance Journalist

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    It doesn't. You aren't worshipped or even acknowledged by your creatures. You aren't ever identified by the game either. You could just as easily interpret your own influence another way.
     
  15. Strages

    Strages What's a Dremel?

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    Joeymac, DON"T GIVE THEM ANY IDEAS!!!!
     
  16. ParaHelix.org

    ParaHelix.org What's a Dremel?

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    I don't think he meant it like you perceived it my friend. The term "playing god" meant you choose how the creatures developed, or how they were initially created, not as a figure of worship but as a being with power over others. Hope this cleared that up. :dremel:
     
  17. LordPyrinc

    LordPyrinc Legomaniac

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    I'm definitely looking forward to wasting many hours of my life on this game... assuming its as good as I hope it is.
     
  18. BurningFeetMan

    BurningFeetMan What's a Dremel?

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    I believe in EA milking this game for everything it's got. I'm extremely disappointed at the unoriginality of the creature creature. At the end of the day, it's a simple drag and drop affair of a limited amount of a handful of parts. Half the parts are unuseful, and the actual creator system doesn't make sense. Well, not yet it doesn't... why do legs cost $25 game money, and who am I paying the $25 game money to? But that's besides the point that the creator is very limited.

    Other things that I get annoyed at are simple ideas, yet over looked? Such as, you can not dictate how your creature walks. First thing that comes to mind is a crab like creature. It walks sideways. It also has one claw bigger than the other! Also, the fact I have to improvise parts with other body parts shows a distinct lack of function. Whale fins for ribs? Ears for Eye Brows? Why not give users the option of ribs. Why not give us the option of REAL eye brows?

    I PREDICT: Expansion packs. Want to finally put eye brows on your creature? Pay $25 and you can have them. Want to make a REAL flying creature, that actually flys, with 20 assorted types of wings to choose from and use? EA can sort that out for you for an extra 50 bucks...

    I don't trust EA. I don't like EA. I will NEVER forgive Maxis for selling out to the ****ing devil of gaming.
     
  19. Joeymac

    Joeymac What's a Dremel?

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    What parahelix said.. you play the "designer".. god in other words. I didn't mean the character of god with a fluffy white beard.

    The fact that their influence at all makes this an ID simulator not an evolution simulator. Which makes me throw up a bit in my mouth... but I'm looking forward to the game and it'll still be the first PC game I've purchased in about two years.
     
  20. CardJoe

    CardJoe Freelance Journalist

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    Most of the parts are useful, though granted you don't see how useful until later stages where you actually control your creature and use it to hunt, reproduce and socialise. Either way though - what's wrong with cosmetic components?

    The in-game money isn't actually money though, it's genetic potential and a way to limit you from creating impossibly complex creatures which are made from a thousand pairs of legs. Legs cost because they have an important function - the more you have and the different type you have effect your movement speed on terrain, which influences hunting and so on. Thus, the good stuff costs a lot. The good news is that you can harvest the money yourself in the Cellular stage as you start to evolve.

    Sure, you could do all that stuff - but this is the mass-appeal design that EA has chosen. There are games out there which go into incredible (Read: Biogenetic) detail if you want them, and they didn't sell well. The whole idea of Spore is it appeals to a huge audience, so why limit that with complexity? The fact that you could dictate animations is laughable too - this is a game, not an animation tool. That kind of thing is too complex to integrate into a game, which is why expansion packs for Spore will likely consist of tools to let players create their own animations, arms and so in Maya and the like.

    Likely, although functional wings are actually included in the full game. Expansion packs aren't required though - the game works, everything else is optional content. You don't have to have it. From what I've heard though, the expansion pack won't be "Christmas Content Pack", but "Tool Plugin Pack", allowing people to create their own limbs and animations to include in the creator mode. Ways to upload and export/import new content to the game. It's a PC game anyway, so mods are expected.

    Reeks of inherent bias, tbh.
     
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