Discussion in 'Hardware' started by Evilbob, 18 Oct 2001.
So which one are u after next?
Radeon 2 8500 man
it looks a gf3 beater easily from the info that has leaked out so far, even the Ti500 is comprehensively beaten
The price for the 8500 looks to be lower as well, and being an ATi card the quality will be superb and the DVD playback stunning. If they cna get the drivers right then it'll be awesome
ti 500 - sod ATi
Well I want to see some more reviews of the rad first. One 'aint enough,
TI 500, if they do a VIVO one
im looking at the Radon but alas there driver support will let there product down so ill end up geting a Geforce Ti 500.
i just read a review for the radeon 8500, and it beat the geforce 3 Ti500 in four out of the six tests, but i still wanna kyro any way
I just read a rad 8500 review and it did very very badly - looks like ati are going to have to stick t their word and gets lots of people writing new drivers 24/7 for the next year if they're going to compete with nVidia...
hmm, now will has updated me on this 8500, if its gonna be £230 and is better than the ti500 then ill get one of those then.
altho with ATI u never know what to expect....and did Valve release the thing so that ati owners can play in openGL yet?!?!
They released "smartdraw" or something that smooths the edges of characters in halflife and halflife mods. It works especially well in CS aparently.
The *only* reason i wouldnt buy ati is cause the drivers are crap. Until ati get their fat asses off the floor and get something worth putting on your puter to run the bloody thing, its gonna be always behind.
nVidia have it by the short and curlies in this department unfortunatly.
I mean its useless on having a beast if you cant control it!!
Yes valve incoperated the new ati feature with Counter-Strike
probably a Geforce3 or higher with 128mb and at least 400 RAMDAC...
Thing is you dont need >64meg ram really cause of texture compression techniques and games atm dont use LOADS of textures really. You will only need more ram if they further develop shading buffers and other buffer extensions to inprove visuals hence needing some ram.
I think the new Doom 3 with realtime T&L uses the shading buffer and nfx engine to its most full, but it wont really need >64meg unless you insist on running it in 1600x1200x32 with everyone switched on, then the GF3 just isnt powerful enough to generate the fps and it becomes unplayable.
As it is Doom 3 will need at least 2-3 passes before the frame is drawn on the GF3 and 1-2 on the radieon 8500 with hyper Z compression.
the thing a like about more memory is less pagefiling...
I've been following this for a couple of days now on the [H] and a couple of other places too.... but http://www.rageunderground.com/ sums it up nicely...
the rest available on the website...
I would like to say, while this is dubiously boosting performance, it is not new to ATi.
Nvidia write drivers for games and benchmarks, especially for 3dmark2001 (optimixed for gf3 right from the start). A coincidence that the latest XP dets give far superior performance in 3dmark2001? i doubt it. All companies try and optimize as much as possible, and when benchmarks are what sell cards to ppl like us, optimizing for the benchmarks (e.g 3dmark, q3 etc) make business sense even though it is cheating.
Problem is, how to stop this going on? the graphics card programmers will always find a way to optimize hardware performance once a benchmark is openly available. And ppl like Nvidia no doubt even ask for the benchmark source code or somehting, then analyze it to make improvements.
It is not right, but it makes business sense and thats what matters
i have to agree with will, it makes buisness sense and its what sells cards, it is cheating and its sad that the time isnt better spent but thats big buisness for ya
what the hell is going on? Was this made 10 years ago?
no, just 3 years ago :/
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