So I recently built a new system with an ATI 4850 and I'm looking for games to pickup. Hmm, let's see. Bioshock? *checks reviews* *see that everyone has a problem with the DRM. Crysis? *checks reviews* *everyone has a problem with DRM. Crysis Warhead? *checks reviews* *sees a MASSIVE list of complaints about the DRM. So, all these new games have intrusive DRM and so forth. Well, what other options are there? At work, we have a software license that costs several thousands of dollars. The backup/installation files are in a cabinet. How does the company prevent pirating and multi-system installs? They only provided one USB key with the license. The program will only work if the USB key is connected to the system. This isn't too hard to do; I remember having a HD encrypter that required firewire-style keys to be plugged in for decryption. Why can't game companies follow a similar approach? I'd MUCH rather be required to plug in a USB key than have nasty software secretly installed, or be restricted to three installs. I suppose that similar to how requiring game CD/DVDs in a drive was circumvented, so could this method be defeated? If it's good enough to protect $5-$10k software licenses, it'll likely be good enough for a $50 game.