I was going to say the same. Maybe the technical issues can be addressed, basically everything console about it, but I don't have much hope. The real issue is that game mechanics and design choices just reak of being made to fit it to the console. There was nothing wrong with the old suit modes mechanic, as it gave people a lot more choice. Now they have taken out the speed and strength mode, meaning you can't run without wasting energy, even if you want to do an unassited sprint, and you can't make use of the decreased recoil when using strength. I also doubt you can grab enemies and use them as shields in C2. Finally, since it doesn't get any real discussion, I don't know how I am going to find the move to NY. While I am sure it will offer some awesome oppurtunities for scripted events, it is not going to have nearly as much "Wow!" factor as the jungle. Sneaking through the jungle in Crysis made you feel like the frickin' predator, which is always awesome. Now it just looks like CoD in NY. And I can't help but think that is exactly why they chose to move to a city, to copy CoDs style of lots of scripted events making you feel like you are in a bigger world than you are. Add the fact the multiplayer is literally a copy paste of CoD:MW's kill streaks, and a meagre unlock selection (at least rip off the latest CoD for Christ's sake), and the comparison between this and CoD become impossible to ignore.