Discussion in 'Article Discussion' started by WilHarris, 3 Nov 2004.
nice article again. it is 20times better with the pic comparisons and techincal detail.
VERY good indepth article.. about 90% more than the developers tell us about the patch!
Blue's news just guided me here.and after going thru couple of pages i happened to be enjoying this article till the last line with my trusty coffe mug .
Tim and hey I just registered here.
Good Article (Best Among other 1.3 reviews).
Definitley im gonna try it out with HDR on.my Ultra is clocked at 425,1100.
I was just thinking UltraExtreme 6800 vs X800XT PE is kinda more fair.like Ultra is for XT.Dont you think.
I kinda figured you downclocked that Ultra XFX from 450 to 400,or not.
Thanks for the comments guys
Just to answer a couple of the questions/comments...
When I initially came to start the article, I didn't think there was quite so much work... but you know, HDR kinda absorbed me in to things and I just had to play it through all over again
That kinda took 2 1/2 days out of the equation
Welcome to the forums SoulArrow, glad that you enjoyed the read - we hope you'll stick around!
I decided to clock it down to 400/1100MHz in order to represent the minimum you're likely to get with a GeForce 6800Ultra. I quite agree that the 6800Ultra Extreme is a more realistic comparison to the X800 XT Platinum Edition, so maybe I should use the X800 XT clocks in future - the availability of 400MHz 6800GT's has about the same as the availability of the vanilla X800 XT, so they're a more realistic battle ground, possibly... We will have to see.
WTF how did you get that much ammo BigZ? Or should i call you BigCheater?
im having a problem with my hdrrendering, whever i turn it on to anything amount al the sudden everything but water and roofs dissapear.
I've tried to take a screenshot but for some reson its not letting me.
hmm, what drivers are you using?
the ones you used in the test 66.81?
Have you tried any other driver versions?
no but ill try and get back to you on that.
was there a 1.2 patch or did it just go over my head....
There was a 1.2 patch, but it was withdrawn due to arguements between ATI/NVIDIA where they broke eachothers shader path, leading to instability and crashing on either ATI or NVIDIA boards, depending on which version of the patch you had.
They pulled patch 1.2 after about 7 days because of the issues with it.
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