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News Khronos unveils OpenGL 3.1

Discussion in 'Article Discussion' started by Tim S, 25 Mar 2009.

  1. Tim S

    Tim S OG

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  2. UncertainGod

    UncertainGod Well-Known Member

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    I would be over the moon if more developers made use of OpenGL instead of DirectX, it strikes me as a far better situation to have an open set of API's for this level of work.
     
  3. azrael-

    azrael- I'm special...

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    Well, one thing that D3D doesn't easily give me access to is enabling triple buffering. With OpenGL there's a driver setting for both nVidia and ATi drivers.

    Also, we shouldn't forget that OpenGL-based software could be much faster and easier ported to other operating systems than Windows. Using D3D pretty much locks you in. I know it's somewhat of a moot point at the moment, but still...
     
  4. wuyanxu

    wuyanxu still wants Homeworld 3

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    do we need new graphics cards for OpenGL3.1? or current Geforce 8 series+ and ATI HD2 series+ will be able do 3.1??
     
  5. HourBeforeDawn

    HourBeforeDawn a.k.a KazeModz

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    Im guessing with nvidia you may need new hardware but with ATI you probably do not but ehh who knows all I currently care about/waiting for is OpenCL ^__^
     
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