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News UT3: Limited Edition unveiled

Discussion in 'Article Discussion' started by CardJoe, 28 Sep 2007.

  1. CardJoe

    CardJoe Freelance Journalist

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    PC, 360 and PS3
     
  2. Aankhen

    Aankhen What's a Dremel?

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    Indeed it can, which is why I never mentioned resolution. :)

    Also, note that "higher resolution" != "better". It is generally better, but there's a point beyond which increasing the resolution simply increases the amount of squinting you do.
     
  3. wyx087

    wyx087 Multimodder

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    true, true.

    but i find at 22inch, 1680x1050 is enough, whereas at 50inch, 1080p is a bit rough on the edges. really, resolution should increase with screensize. so 50inch should at least have something around 1600i.
     
  4. Aankhen

    Aankhen What's a Dremel?

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    I agree, though 1600i doesn't seem to be adequately large; I figure it goes 22" = 1,680×1,050, 30" = 1,920×1,200, 40" = 2,560×1,600, and 50" is, uh… 3,200×2,000 I guess.
     
  5. devdevil85

    devdevil85 What's a Dremel?

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    Guys, I own a 96" InFocus 720p Projector and I have played a PS3 on it @ 720p and the games looked phenominal and believe me, I have a 19" flat screen monitor running at 1600 x 1200, so I know 'high resolution', too. IMO: Larger = better (but only when the propotion 'size to # of pixels' stays somewhat 1-1.....of course if the screen gets too big (and you only spent half as much as you should on the projector) you will see the pixels, but in my case if you sit far enough back from the screen, all you would see is crisp, clear, large video.....but I do understand you when you say higher pixels = better, but it's really a trade-off on what matters most to you? A larger screen with more noticable pixels/jaggies or a smaller screen with with 'almost impossible to notice' pixels/jaggies? Personally, I would still go with the larger screen due to the "wow factor"...
     
    Last edited: 1 Oct 2007
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