Hello lovely people! It's that time where I can no longer ignore that our GPU benchmarks are long in the tooth and need an update to newer/more demanding titles. Before I go about refreshing them all, however, I wanted to put it to the community and ask what you would like to see from our GPU reviews. What do we do right, what do we do completely wrong, what do you want to see more/less of, etc.? The current approach is six carefully chosen games (different APIs, different engines), a bunch of synthetics (very useful for letting our readers compare their own performance), power/thermals, and overclocking. I believe this allows us to capture enough data as to whether a card is worth your cash or not. I would like to finally add some proper noise testing, which I'll start looking into. Repeatable, reliable results are more important to me than having numbers for the sake of it, though, and noise testing is highly variable, especially in the current work environment, so no promises. Crypto, rendering, and record/capture are other areas we could explore, but gaming will remain the focus in GPU reviews. Basically, what data is most important to you when considering a new GPU purchase, and how is it best presented? Feel free to reference competitors. I understand that the needs of someone buying 2080 Ti might be different to those of someone buying a 1660, but the core benchmarks need to be scalable from top to bottom. We can look into additional testing for high-end cards where it's worth it. Looking forward to your thoughts!