I don't determine what is a success and what isn't...and niether do you! Thats decided by the market. I also get that you're a "PC fanboy" and "you" highlight that fact, but numbers don't lie. Halo outsold Crysis by a WIDE margin (so did Super Mario), and Crytek knows this so they made "that" their target. You're right, Halo is a fun game. First off there is no such thing as an "everyday Hollywood blockbuster"! You act these types of movies are realeased at will! That's an obvious floor *er* flaw in "your" logic. Movies like Star Wars, Lord of the Rings, and Avatar don't come along "everyday"! There are more bad movies than blockbusters! Movies that don't get released or go straight to DVD. The same goes for games. Some games that are in development never see the light of day, or just plain suck, in spite of all the hype and money thrown at them. These games eventually go to the land of misfit games, by the way of the bargin bin *cough* Crysis *cough*! So yes, there IS a better analogy! "Hopefully" nodbody over the age of 12 agrees with "that" analogy! I shouldn't have to "work hard" to enjoy anything! Good food (Hmmm... this cold, leftover food sucks! oh well, I'll just keep eating the rest of it to see if it tastes any better) It's an immersive experience, a good movie or game grabs you and keeps you there. No "work" involved. But you're PC gamer who has to struggle with games constantly just to get them to "work" properly right out of the box! So you're used to $h!t like that. Crytek knew what they're talking when they said the console gamer gives you 2 seconds, the PC gamer gives you 2 minutes. I know crap when I smell it, and I don't force myself to like something because I'm "suppose" to like it! Heeeeyyyy, look at THAT shiny game! The multi-player sucks, it freezes up and I can't run it either...It's great!!!