Discussion in 'Article Discussion' started by bit-tech, 8 Jan 2019.
That link be givin' a 500: Server Error
Worse 'n that: the whole main site's gone for a burton.
Oh aye, so it has. Paging Dr. Devdoge (@MLyons )
Yeah it's not even just our site. It's a real fun time in the office right now.
It saw the news of Intel potentially finally releasing 10nm and was so shocked it fell over. We're currently trying to get it back up.
10nm is STRONG AND STABLE.
It took some rope, a few devs, @Dogbert666 and a wizard but we've got it back up.
The Vive Pro Eye is literally a Vive Pro with an eye-tracker (of unknown performance*) installed. Same panels, same lenses, etc. The Vive Cosmos is closer to a Windows MR HMD than a standalone HMD, a sit requires a tether to a not-included device (PC or otherwise) to provide an image.
* Very likely not adequate for foveated rendering (which demands exceptionally bonkers low input latencies) or they would be shouting it from the heavens. HTC also are not providing any APIs - for foveated rendering or otherwise - so it's pure roll-your-own-solution here.
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