Ok so I fired it up, I had to create a config file in the directory first thoughts about it. - When you move / tilt your head left to right, that works a lot. - The position of your view is like your character has had his head cut off and your sitting on top of the body. - Its CLEARLY in the early stages of dev., and this point is interesting because Chris knows that this is a huge update to start citizen the.. rift support update, and basically there is ZERO polish, items up close look wrong, its not nice. They have added rift support but they have also added the ability for people to see "just how much work" Chris and team have to do. Obviously the game is in dev at the moment and this is an early release of rift support but still... its horrible experience, for a team that has been basically given money hand over fist, for the rift support to be that shock ingly bad, or having that many issues means to me. 1- even with the best team in the world and full pot of money, adding rift support is difficult as heck. 2- cloud need to take the rift community and its necessity more seriously? 3- We are far away from a "dream" star citizen experience. I mean... if I could ask a question it would be ok I know every thing is in dev but why did you release rift support when if you sit in a ship all the controls are view wrong? and as a follow up, what is the issue that is causing the controls to look like that. you can be sure they worked on it a lot before this patch to try to get that ok. As a total separate side, even war thunder has the major menu view issue with rift, and they are also having thousands of loyal users and a money printing factory and you can guess as many dev as required. Rift support is not easy...... beautiful cinematic vr gaming experiences is way more than 12 months away, more 16, 24, 36 until things really start getting hot but then we will officially be in a new epoch of gaming.