So its been a few years since Oblivion and everyone seems to be excited for Skyrim. However personally, I am not so sure. Oblivion seems to be one of the most overrated games I have ever played. Sure it was a open world, had hundreds of hours of quests and had a lot of additional content However quantity does not make up for quality in this case. The world was huge yes, but it was also empty with almost no level of handcraft. The whole thing felt like some personal project of a amateur developer, it was plain boring. Nothing felt flued, the combat was clunky, the world was pretty much copy and paste. The realm of Oblivion was terribly dull and the quests felt like they where struggling to even manage basic scripted sequences, and at every turn the game failed to feel epic. I spent ages organizing each city to fight back against the Daedra, what do I get? 15 or so men and a slow stream of Daedra to fight. It was also far from being bug free. Though it was interesting to watch the Count of Skingrad do his thing (Such as disappearing from the world map and reappearing to help me kill a skeleton through the floor.) Yet it was almost universally given a 9+, awarded several GoTY's, on almost any site there are threads praising the game and its garnered somewhat of a cult following. Did I miss something? Does the freedom to run around and explore make up for what is a weak core game? If so, why did Gothic 3 score so much lower (Severe bugs where in both TES:Oblivion and Gothic 3) when it had a much stronger core game and a handcrafted world to explore? I am only referring to the Vanilla version (As was reviewed). Mods have pretty much allowed the game to be anything you want. Managed to clock up a few hundred hours in Nehrim Skyrim does look promising, combat looks better, immersion looks to be more of a focus, environments look great. However its easy to show just the best parts of a game, and the limited amount of info Bethesda has been releasing does not make me placing a order any easier.