1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

News Unreal Engine 4.23 adds Chaos, improves ray tracing

Discussion in 'Article Discussion' started by bit-tech, 6 Sep 2019.

  1. bit-tech

    bit-tech Supreme Overlord Staff Administrator

    Joined:
    12 Mar 2001
    Posts:
    2,418
    Likes Received:
    43
    Read more
     
  2. edzieba

    edzieba Virtual Realist

    Joined:
    14 Jan 2009
    Posts:
    3,301
    Likes Received:
    313
    With Unreal previously using the PhysX engine (remember, GPU PhysX was only a small aspect of the engine itself) and PhysX going open source last year (BSD3, so only the opyright notice needs to be tucked into the source and not mentioned in any marketing materials), I wonder how much of Chaos is a whole new engine and how much is just PhysX with the numbers filed off.
     
  3. DbD

    DbD Member

    Joined:
    13 Dec 2007
    Posts:
    489
    Likes Received:
    10
    Chaos probably still uses an underlying physics library to do all the maths - why bother reinventing that - and chances are that's physx.
     
  4. The_Crapman

    The_Crapman Don't phone it's just for fun.

    Joined:
    5 Dec 2011
    Posts:
    4,288
    Likes Received:
    986
    Better than this?
    [​IMG]
     
    monty-pup likes this.
Tags: Add Tags

Share This Page