Discussion in 'Article Discussion' started by Guest-16, 22 May 2009.
Bad link: http://www.vsb2.com/ should be www.vbs2.com
ARMA II always seemed like a risky purchase for me because while undoubtedly it has the potential for lots of fun it requiresa certain amount of patience and application of tactics, two things which I tend to neglect (not saying I'm missing eitherbut they're not usualy traits I practice in casual gaming).
Its a shame about the price tag, it looks like fun.
I played ARMA after being a devout fan of Operation Flashpoint, part of the community at OFPEC and also involved in the running of an OFP clan, and really I felt incredibly let down. The single player was terrible, but even so the whole game was buggy and the play experience wasn't great.
What makes a game? Well that's obvious isn't? FUN to play and a great PLOT!
depends on the tastes and needs of the player, i for one love tinkering under the bonnet of racing sims but its ultimatly ruinied when some 12 year old twatstick wants to stick it in reverse on the starting grid.
specialist games need to exist to cater for those with aquired tastes, the only problem comes when you try to account for a wide audience (see need for speed) is when it all comes apart.
As somebody who also had racked up hundreds of hours of OFP, single-player, multi-player and mission making my first impressions of Arma weren't good either. However, as BIS released more patches and the modding community started switching from OFP to Arma it definitely got better.
I for one would love this. Generating your own missions, playing scenarios that you could apply to milsim. And a million hectares.. Thats the size of Lebanon or Kosovo.
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