I do love the look of it, although for such a beefy low profile mech it sure does like to topple over. I had to refit it for more AC/20 ammo as it chews through it as an fast rate and I also spec'd it for short range missiles; although in hindsight with the lack of mobility that might have been a mistake. For anyone who is wondering I found it during a chance encounter during a standard mercenary contract with a just a 20 ton peashooter as its backup. It was one of those early systems like Ichlangis or Fjaldr, although it is quite RNG based what you face. Thankfully I managed to knock it down a few times and an ammo explosion finished off the pilot. This usually means 2/3 parts available so when I got the the salvage post mission screen to see 3 salvage parts available I was more than just a little happy! I've seen other high tonnage mechs before but always been left with 2/3 parts. Pretty sure I have a part of a Zeus-6S in the Mech Bay storage cupboard but still haven't seen another one. Yeah I've had a few of those situations, think I had 110 days in the med bay was my max. I've had some laughable RNG moments; the most extreme example would be where on one of the campaign missions one of my ThunderBolt THR-5S/SE (which for a while became the backbone of my lance) was headshotted by a standard turret! lol On a side note is anyone else running close to bankruptcy just so you get get all the salvage incase something good comes along? lol That would explain my GPU temps! I'll take a look thanks.