Brrrrrr stupid resource inventory management. Ship can only hold so much, but resources placed into containers on outposts are not magically counted, so I have to see what I need, write it down and fetch from my outposts/lodge. It's almost like a BOM job simulator. Loving the side quests though, varied and many interesting choices.
Bethesda's approach to inventory management sucks. It sucked in FO3, it sucked in FO:NV, it sucked in Skyrim, it sucked in FO4, and - you guessed it - it sucks in Starfield. The only reason I know my way around it so well is that I've been using basically the same system since 2008. Baldur's Gate 3 inventory management is also a bit of a pig, but I'm a lot more forgiving when it comes to game engines that are basically a digitised tabletop RPG ruleset.
I watched a vid where the guy was complaining about the storage capacity of his ship being too restrictive, but nothing stopped him from boarding the ship and just dropping his inventory onto the deck. He was quite literally walking around his ship, kicking lumps of ore out of the way.
It sucked in Oblivion too. It might have been a different kind of suck, granted, but it still sucked.
Until the ship was modified and EVERYTHING gets moved into the limited hold. I had everything all set up in a weapons show-room type hab, pirates needed me to add some equipment to the ship. EVERYTHING goes to the cargo hold. I then had to spend some time finding those stuff and placing them back. I've found bottomless storage spaces in the Lodge, I THINK the mod stations can use it. But unfortunately it cannot transfer from ship. But I've given up and using a trainer to remove build resource restrictions. Just need to keep 1 of every type of resource in my ship.
I've played far too many hours (save says 7 days and something hours) completing all sorts of faction and side quests and completely neglected the main quests. Doing those now. Feel like I should have done at least some of them 20 levels ago! I have finally replaced the Mantis armour I've basically been wearing the whole time with the one from the Lodge basement and have also dropped the Razorleaf in favour of the Star Eagle ship.
I didn't buy at launch as I could wait, I don't know if there were any real issues though. Is it fine performance-wise or should I wait a little bit? (Using 3070 and Ryzen 3600 for 4K)
I have a 5900X & 3070Ti, and it sat around 45-70FPS at 1440P, depending on the area. I had a real mix of settings, some stuff cranked all the way, some on medium, and some right down on low.
I've got it on ultra everything, running at 4k (DLDSR on a 1440p monitor) at 70% DLSS,. Drops to about 45fps in the big cities (Akila, new Atlantis), solid 60fps everywhere else. My monitor's only 60fps, so I set a limit at that.
Just started and it seems FSR doesn't do much for performance, but CAS does. Are people here using the DLSS mod? People are saying it massively increases FPS, then other say it improves the image not FPS. It's on and working but hasn't increased my FPS by a single frame.
By the time I come back to it, Bethesda will have hopefully added official DLSS support, so I’m happy to wait until then. But that was my understanding… DLSS upscaling (not framegen) isn’t necessarily more performant than FSR upscaling, but the image quality is far better.
It's annoying when crew get in the way in your ship, especially the dinosaurs. I would fire her but she's got good Astrodynamics and Stealth skills
Anyone got any ideas on a few issues I'm having. Video lags for about 2-3 seconds but audio doesn't, usually in dialog cutscenes but it did do it while walking through the mine at the start a couple of times. Fps seems fine, but I do hear my gfx card fans spin up when the game freezes. Also, the windows mouse cursor keeps appearing where the crosshair is which is very annoying. Seem to have sorted this with DPI options on the exe. Nope, seemed to fix it for a about 10 minutes, then the blue circle cursor appeared. Why can't games be released in a working state nowadays, downloaded Forza Motorsport with game pass too and that's appalling, load times take forever and then the track and other objects just start disappearing while racing.
I find this puzzling as well. Read a review yesterday for Rogue Trader that stated it was amazing, but had some bugs and if Owlcat could iron those out it might be a late contender for game of the year. So immediately the thoughts that come up are a) how did these not get noticed before release? b) how did they/would they still release anyway if they had been noticed? and c) why do we accept this as the normal state of things now? It might be the rose-tinted rearview, but back in the days of disc games, I swear I didn't experience this as often (at least on the X360). There might have been the odd "Huh. That's weird - I can see through this wall and my guy's leg won't stop jerking" moment, but nothing that meant things were unplayable and a patch had to be awaited. But then, I'm not the first to say this and it's been going on for some time now, so I don't have any hope of it changing. Seems to be the current model and "release date" actually means "release of final beta".
Yeah I can't remember having as many issues back then either, I seem to think my first game ruining bug was in the first Gears of War on PC, and NFS undercover, I couldn't progress past a certain point in both of those due to some bug, everything else just worked, sure there might have been the odd BSOD but that usually got put down to pushing an OC too far, I suppose everything has gotten more complicated as tech evolves and changes what's possible; especially on the PC side; but that's no excuse for massive bugs like the track disappearing in a racing game, , although I think I read that Forza on the Xbox doesn't have these issues, it's only the PC version. In Starfield even the Bethesda logo video when you start the game is freezing now, I mean if they can't even get their own logo to play smoothly what chance does the rest of the game have, Must be some sort of caching issue, but I'm not exactly lacking in RAM or SSD speed so must be game related rather than hardware, I hope, . Overall I think I've been quite lucky over the years and haven't really had any major game breaking issues, just annoying that I bought three months of Game Pass specifically to try these out and I can't see them being patched in that time, downloaded Cities Skylines 2 too but that sounds like I'll be playing in single figure FPS,