I see the gaming market splitting into casual gaming dominated by the console or whatever "onliveesque" thing they evolve into and the hardcore gaming market dominated by the high end pc. The success of the Wii has shown where the strengths of the console business model lie and the fact that the loses made on the more advanced hardware of the PS3 and xbox360 have been difficult to recoupe leading to a longer console life cycle than expected. The thing that attracted many pc gamers to the 360 and ps3 at release was the possiblity of really quite powerful hardware at a low cost at the time of their release....but as the console lifecycle drags on further than expected they look less and less attractive....put that together with the fact that future consoles will probably not be comparativley so powerful and expected to have a longer life cycle then they will be alot less attractive and hardcore gamers will drift back to the PC. just look at the advantages the pc already has over the consoles...DX11 together with all opencl oportunities that provides, multi screen and 3d support and much much more and there is still 2 years left of this console life cycle. The only problem I see is that the money is in the mass market of the more casual gamers and so attracts investment away from the more niche high end pc user. Lets just hope with the drift back to the pc that will occur that the developers find better ways to distribute and protect their products so as to tap this market better.