Been mucking about in this for a while, Career mode got really fun and challenging, since I couldn't just default to the usual Kerbal strategy of Spacetape and Boosters. Just finished attempting a second Mun mission, since my first was more a frantic attempt not to crash into it after I misjudged some distances. So I present to you; The Multi-Purpose Kerbal Lander (Version 2)! Asparagus staging for the first six, then just a quadlet of Nuclear Engines for landing and general manouverability, I can actually fly to Duna on those nuclear engines alone, I just haven't yet figured out how to land there. Anyway! Go into orbit okay, that main engine had more than enough kick to circularize too! Then came the Mun burn, that all worked too! Staged it just right so that stage would crash into the Mun, gotta keep space clean, after all! Then I actually performed the best landing I've ever managed. (Although that's not saying much. I've put half a dozen more craters in the Mun since I started.) Braking Burn to set it down, then... Landed! Unfortunately, a mechanical error led to the Rockets firing unexpectedly, while I was able to regain control and brake the craft before it crashed into the ground, the force of impact did relocate the engines from their original positions on the craft. So Jebediah is stuck there till I can fly something else out to land near him and bring him back. Plus the 300 odd science he's got with him. I got a bit too excited with the fun of getting another craft to the Mun and landed neatly to remember to take all of the screenshots, which is a shame, because KSP does have some beautiful moments in it sometimes.