Discussion in 'Modding' started by jezmck, 25 Nov 2003.
just take ur time
Next cooling models,
Evercool F117 NightHawk
Enzotech BCC9 (BMR-C1L)
Orginal Dominator Airflow Sketchup By BagUd
Evercool (60mm) fan Sketchup by Scooby
MashUP By DarthDVD_AU
The fans that are used by the new Dominator airflow are 60mm x 20mm units... its a dam shame that I cant find any clear/led (blue) fans that can fit it. Because it would look fully sick with lighted fans.
(evercool model was shorten from 25mm to 20mm to fit)
I'll submit this model soonish.
Does anyone have a copy of the Zalman ZM-NB47J heatsink? The link is no longer valid.
@stuartwood89, do you still have missing texture problems with your pipes/tubes? I usually find that missing textures or incomplete SU renders are do to the scale of the model. Smaller model tend to have those issues.
Ever tried to make a small "Ark", it won't let you coz of it's small scale. The same can be said about extrusion as well using the "Push/Pull" or the"Follow Me" tools.
My SU tip for this is to....
- Select and the component(s) you want to work with and ungroup it for editing.
- Select all the components and use the "Scale" tool to grab an anchor and in the "Value Control Box" (VCB) found at the lower right of the screen type in (10) which will increase the scale if your selected item x10 no matter if your working with mm or inches.
- In it's new size you can now proceed with your editing or modification of the component but now no more missing textures.
- Once satisfied with your results, select the components again and select the "Scale" tool and grab a corner anchor and again in the "VCB" box type in (.1) and the component should reduce to it's original size.
@bocian, my man bocian. When I grow up I want to be like bocian!!!!
Keep it up bro you are krakalaka!!!!
@DarthDVD, very nice bro...upload it already I want to use it.
Still a work in progress but here is a teaser for you...
The Feser "Monsta" 420/360 Xchanger Triple 140mm Xtreme Performance Radiator
I'm not going to add the any logos to this but if someone can find a good high res image of the "Mostra" side panel I would gladly add to the final render. Want to thank Marci for the use of his rad fins. Will be up soon.
Oh, while I'm thinking of it... The mounting holes on Jim Fear's GTX 240 radiator are placed incorrectly. They are all shifted closer to one side than the other. Also, I believe I measured 16mm between the center holes, and they should be 15. I'm not sure if someone wants to contact the author for correction, but I thought I'd mention it.
@ Scooby: That helps a lot! Thanks!
I'll get that uploaded to the SCC hosting too, thanks
PS - if anyone has any of the other items by ouija, could you send them to me?
Revoltec SATA UV Blue 50cm
The production goes in full swing some ideas for the next model?
Master SketchUpper bocian has once again swamped the Latest Items page with his excellent work!
sorry tryed to reply to somthing on page 22 not 122
we need some update in GPU's and PSU's...
c'mon folks... let's get crackin!
i got a Ultra X3 1000W PSU that i can work on...
This probably isn't the place to ask, but...
Since I can't get Artlantis to work on my pc for some odd reson, and seeing the results scooby et all were getting I decided to give KT a try... now I know KT's free and Artlantis is a commercial product that costs real money, but strike a light KT's slow. I've rendered quicktime walkthroughs faster than this produces still images.
This could be because I didn't take any time to set it up after installing it? Having just checked system usage mid-render: only 27-30% cpu usage and 1.6gig of ram in use (stock Q6600; 8gig 800mhz)
Any thoughts welcome.
maybe an 1336 or 775 socket, PCI express and ddr3 ram slots sata ports, then you could make a "make you're own 3D motherboard model easily kit", that's something I was thinking about making ^^
asura, are you useing archicad ?
Nope, sketchup. First introduction to it was 3rd year at uni, as part of an experiment in design development, results; rolls of tracing paper better for early idea development (the blue sky stage), sketchup better for mid/late stage development once the idea was conceptualised but before it was set in stone. They bought six licences (and not the pro version either, this was in the days before google took over whatever the company was that made sketchup), six cheep tablets and let a dozen of us loose, the rest of the class acted as controle i.e. weren't allowed to use Sketchup.
Everyting elce at uni was autocad/autodesk, which was absloute pants for anything at all architectural, fine for engineering/survaying/a-t-ing I guess, but architecture? No. Rendering was limited to a couple of computers with 3DViz which were replaced while I was on my work placement with new computers but the 3DViz went with the old ones and they got no new software.
Which is where I was introduced to Artlantis as a rendering program working from Vectorworks as a cad package (an awsome one I feel), which is also usuable as a visulation tool (though not as fast at making 3D objects as Sketchup it has some functions I miss, like a mirror tool, or nurbs curves, oh how I miss nurbs curves)
Back to uni and it's two years of photo-elevations and photo prespectives all the way; made by exporting Sketchup moddles as 2D jpg's and individualy applying materials and lighting etc ad nausem. Masters was a brick building; I don't want to even think about the ammount of time I spent working out how many bricks wide/high/deep, counting out the bricks into flat walls, transforming them into the correct prespective... it was... well it was
So, in short, I'm not using archicad, nor have I ever had the pleasure. It's Sketchup to KT via the su2kt ruby. I'm experimenting with a 400x600 render using the MTF? LTF? MFT? MLT? whatever it was that scooby recomended using, it's at 100 passes in a little over 2 hours. Artlantis wasn't as good as KT seems to be at reflected light (but then I never tried rendering anything perticulary shiney) but I'd pop out a couple of 400x600's in ten minutes including the time to line up for that perfect shot and to check on lighting. And at two hours I now see some smoothing I need to go back to Sketchup and do...
Yeah, I found that SU+KT is pretty much hit and miss, especially if you're a beginner like me.
A bit of hunting and I have my answer...
"It still is slow, very very very slow" - bentleya
Sorry for bothering you D3, etc.
Regardless, here's two hours rendering mistakes to be corrected and all.
I was just asking because I thought artlentis was some sort of archicad only rendering extention thing, I received a brochure about it at work but just threw it away when I saw the front page. so maybe I missed a good rendering program.
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