I think we have a winner for the most retarded comment of the week. If a car manufacturer removed the steering wheel from one of their models would you steal it, or go and buy another car? If a band released an album you didn't like, would you pirate it or buy a different one? I seriously worry about people's sanity when they think that pirating is the answer to all of their problems.
Wait, hold the award ceremony - we have a new entry! Just because games are also available in digital form doesn't make it any different from taking a copy of the game off a shelf in a store. Stealing is stealing; it's still someone's intellectual property that they own the rights to, something that a lot of people have invested hundreds of hours of their lives in creating. Who or what gives you the right to say it's OK to take ownership of their work without paying for it?
This is what is wrong with PC gaming atm. At least Devs know when they make something for a console everyone who plays it will have paid for it, or at least the significant majority will have. Then we have idiots like this ^^ who are the reason there will be very few PC optimized games in five or ten years time
Not exactly sure where I ever said or implied that I had the right. I'm just pointing out the difference between physical and intellectual property. I never stated that piracy is good or justifiable. I'm going to pirate the **** out of MW2 BECAUSE they removed dedi's. Otherwise, I would've purchased it. There isn't a damn thing you or anyone else is going to do about it. IW doesn't care about the PC community, and they made this decision pre-launch. They don't expect it to sell well on the PC anyways, so who cares. If you'd like to argue that physical property theft is the same as intellectual property theft, then please do go ahead and try. I buy games that are quality and are well supported by the developers. Isn't that the point? I just picked up Borderlands and gifted TF2 to someone. I plan on picking up Dragon Age this week as well. If developers actually wanted to prevent piracy, there are some pretty obvious ways to do it (Steam for one). Removing features and increasing the price is the wrong way to do it. I don't see Valve complaining about piracy. How the hell does that make sense to you? If they removed the steering wheel, NO ONE would want it. Why the hell would I want an album that I didn't like? People steal things because they want them, not because they don't want them.
So stealing a car which someone built is different from stealing a game someone built? What are you actually debating here? Is it a size issue? Ease of thievery? Tell us your definition of the difference between stealing a car and a game, you're being rather vague.
If you steal a car, you are removing a physical item from someone else's possession. If you pirate a game, you are merely just making a copy of it, the developer loses sales, not physical property. This is a pretty important factor that generally arises in almost every intellectual theft lawsuit. It's not rocket science.
So that makes it ok? How about...we all do that to get all our games - the developers won't mind because their shiny new stack of retail copies will be intact on the shop floor, they haven't lost anything "physical" (which we all know is the only important thing here) and can carry on making us more games to "merely copy".
When did I say either act was ok? I'm trying to point out that stealing physical property is not the same as stealing intellectual property. It is in response to the car vs. video game comment made earlier. Stealing a car is in no way comparable to pirating a video game.
Exactly, you wouldn't buy an album you didn't like. Nor would you go to the bother of downloading it to show the artist exactly how much you didn't like it.
Greetings! Its just a matter of personal ethics and moral values. Some people have been properly educated/instructed/prepared and have acquired those concepts and practise them, others, an increasing number in todays society, just fail to understand those concepts, either for personal flaw or their educators failure.
I want the game and I had it pre-ordered. After the removal of dedicated servers however, I no longer think the game is worth my hard earned money. Removing dedicated servers essentially means the removal of multiplayer entirely. That to me lowers the quality of the game. Dedicated servers is something I would expect from a game back in 1998. Raising the games price by $10 and removing what many consider a crucial feature is irrelevant? Whatever.
Then don't buy it. Simple. You want to know why IW removed dedicated servers and is moving away from supporting the PC? It's because of people like you. Of course, this is like talking to a brick wall so I'm sure none of this is getting through. You just don't seem to understand that there is no earthly justification for stealing the game just because they removed one feature, however crucial (which also begs the question why you still want to play the game when all you've done is badmouth it and say they've ruined it. What would you even gain from pirating it? Besides breaking the law, hammering another nail in the PC gaming coffin, and making yourself look like a complete tool, that is). Even if IW ran over your dog that still wouldn't give you an excuse to steal one of their products. You, sir, are nothing more than a common thief, and a disgrace to the PC gaming community.
Don't worry, I'm not. That's the point of pirating Have you guys figured it out yet? I'll give you a hint. I don't care. You guys should probably start attacking my personal life now. That seems like the logical step to take. For the record, I've purchased almost twenty games this year, all of which were for PC. I'm killing PC gaming.
My Letter To Infinity Ward Dear Infinity Ward, Yes having central servers works for consoles, but PCs aren't limited to that. Infinityware has gone from an amazing company that appeared to be openly supporting PCs and the LAN community, to ignoring us. Never mind that fact that PC gamers generally have more disposable income then console gamers because they like to buy rigs that kick ass (1000 - 4000 dollars (xbox and ps3 200-400)). I myself was planning on getting both the PC version and PS3 version, I have since canceled both. And now even EA/DICE has come out saying dedicated servers are the best for PCs which is ********! WHY DONT YOU ASK THE CONSUMER OR HAVE THEM TAKE A ****ING POLL. If you are going to put out a game like MW2 don't just dangle the sports car in front of us then give us a powder blue Prius after we order it. Given that there would likely not be an Infinity Ward or CoD series in the first place if not for the popularity of the first two games on the PC... I believe Infinity ward will do the right thing by changing it back to the original dedicated servers for pc, and if they don't, say bye bye to the PC consumer. When these consumers are lost due to this (and they will leave except for stupid ass Timmy who is a noob and his mom buys it ne ways, or grandma buys it for him), we will be very bitter, i know because i am one. If we have not already, we will not waste our money on a console, and if this atrocity happens, we never will. If it is Pirating Infinity Ward is trying to fight they should realize all the people who want to play multilayer will still buy the game because they will not be able to play online. The same amount of people will buy it no matter what (unless the matchmaking is bs) and thousands and thousands more people will buy it with dedicated servers run by us. THEY must also realize it is just as easy to pirate a game for PC, to pirate it for an Xbox 360 or a PS3, there are only a few more steps involved and just as many console gamers do it. Like I said, the only people who will pirate it are the people who will only play the single player, or the people who don't like to play the intense multiplayer and would rather play it with a few nooby friends at a lan party. For all i know your system is very user friendly and works well but every centralized multiplayer pc game i have seen has been a disaster and not worth buying. So Infinity Ward, it is up to you to choose... But you must choose wisely For while the true Call of Duty Multiplayer will bring you lots of happy consumers ($$$$$$!), the false Multiplayer will will take them from you. Chris Zotovich Avid COD4 Multiplayer player and pro Concerned for the future of not just COD:MWF 2, concerned for the future of Infinity Ward, and the future of PC Gaming.
9v9 multiplayer? really ? come on IW...see lame responses from the DEVs > http://forums.bestbuy.com/t5/Gaming...are-2-Live-Chat-Session-Transcript/td-p/67692 sorry if this has been posted already...
personally i don't have a problem with 9v9 - yeah, we've gotten used to playing 16 vx 16 but have you actually played COD4 on a 26, 32 or even 50 player server? It's bloody ****. The maps simply aren;t designed to be played with that high a number of players. I actively look for servers with a player cap of less than 20 anyway, so limiting the PC to 9vs9 seems reasonable - more players isnt always better!. However, hosting an 18 player game from home net connection might not be so much fun. Everyone's hating on this game but i'm all for trying it out first before pouring on the scorn and hatred.